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Jon Rister - Kali 08 - Panantukan Home Study Program (Red-Black Belt)
The complete Panantukan system of Kali is a good solid base of fire attack, defense, and counter attacks (dirty boxing) made simple for the person who can’t train four or more days a week. It's basically close-combat Kali empty hands, structured in a belt system.
Resolution: 853 x 480 Running Time: 36 mins, 44 mins, 31 mins, 47 mins, 35 mins, 25 mins = 3 hours 38 mins
Rank For RIMA 2019 Kali
Level One/ Red Belt
1. Striking Cinco Tero angels 1 through 5 Moving with obtuse V footwork to avoid centerline. However these can be done stationary at this level using a mirror or a training partner Bob is always good for this. Something you can actually strike is best.
2. long range, disarm by fire there are seven of these we are asking for only one at this rank. Meet The Force Evade and hit the hand we call meet the force with emphasis on the evade, always be clear of the weapon. This is done with Obtuse Male triangle.
3. Deflect and check or stick pointed up. This is against strikes 1 through 5,
the feeder should stand out of range and advance into range while striking each angle as a separate solo attack.
4. Block and Check or stick pointed down. This is against strikes 1 through 5, the feeder should stand out of range and advance into range while striking each angle as a separate solo attack. No faking or deception, adjust as needed.
5. Rhythm timing and distance awareness training 1-2-1 with low high backhand and high forehand as punctuation.
6. Footwork for Beginners Triangle forward/female and reverse male only. This is for foot agility training, not application. X + superimpose these on your floor.
7. Higot hubad Lubad with solo baston ( hubad 1) angle one strike with punyo.
8. Daga Hit and Stick, this is the core of the knife system and our primary means of defense at striking range. We will use this against angles 1-5 This is against strikes 1 through 5,
the feeder should stand out of range and advance into range while striking each angle as a separate solo attack.
9. Double stick . Base siniwali Heaven (all high strikes) six count.
These “siniwali strikes are known as Ugrat or root motions in Kali. This one is Inward Backhand, Backhand.
Kali Belt system Blue belt Level 2
1. Striking angles 1 through 12 single stick, single knife, single sword.
2. Long range (meet the force) stage 2 disarm by fire with X or Y as follow up (stage 2 means 2 strikes as follow up) strokes should be chosen and use consistently with grace and good form at this level. (Leave to power out).
3. Middle range stick up, deflect and hit this will be the first two process hits. 1and 4 or 4 and one respectively. 4/1 is for forehand attacks and 1/4 is for backhand attacks.
4. Middle range stick down, block and hit these are process hits V and M .
5. Rhythm, Timing and distance awareness. 1-2-1 low high fig 8
Abanicos H-H-H with low high punctuation, L-H-L with low high punctuation and L-L-L with punctuation.
6. Mechanical disarms for angles stick up deflection 1 and 2 with 2 process hits.
A. Snake or miss the hand
B. Strip or catch the hand.
C. Lever or catch the stick
the goal here is to become proficient in one of these fo each angle while using both a block and then a deflection.
7. Stick down Block
This is against strikes 3 and 4 with 2 process hits
A. Snake or miss the hand
B. Strip or catch the hand.
C. Lever or catch the stick
the goal here is to become proficient in one of these fo each angle while using both a block and then a deflection.
the feeder should stand out of range and advance into range while striking each angle as a separate solo attack.
8. Foot agility exercise Male
Female
and lateral triangle movement from point zero to plus one , point zero to minus one and point zero to neutral. This is for your ability to move your feet in a coordinated manner it is not application nor should it be seen as such.
9. Daga/single knife Meet and stick with it.
This is the primary knife tactic to evade the line and impede the travel of the opponents blade in space . Each angle should be fed as a completely separate engagement (often the best way is to have many feeders) do not do it by the numbers and become lax.
10. Double stick Heaven standard and earth six count, this is merely a timing and rhythm exercise that is and Ugrat (root) motion I Kali and a must for proper training from here out. Make sure to develop this base level skill with the right attitude and understand its intent and purpose.
11. Higot hubad Lubad (to tie and untie and blend)
this is a base level or base of fire training drill. It is like siniwali an ugrat a must have for further training in Kali. Once again you need to do this with attitude and intent it is not just a route drill. This is timing rhythm and tactile reflex it is a base level of trapping and striking and dealing with bodily force. If your feeding does not exhibit these traits you are wrong.
Kali belt rank system Green Belt level III
Single stick long range tactics.
1. Evade and strike stage III
2. Meet the force stage III 3.Follow the force stage III
This is to be largo, largo or maintaining long range while striking with three follow up hits X V Y and Redondo as you will
Single stick medium range ( this is the last level of dry fire medio distance)
1. Deflect and hit stage II this will have two process hits and two followup hits. X Y V
2. Block and hit stage II this will have two process hits and two followup hits. X Y V
3. Disarms and hit. this will have two process hits and two followup hits. X Y V
sumbrata 1-4-15 largo medio range . We start with a probe and enter to medio and then back to largo.
Single stick Corto
1. Higot hubad Lubad Hubad I and II
this means entering the hubad with and angle 1 strike for hubad I. And using a vertical or overhead strike to enter hubad II.
2. Kunsi on stick hand with a snake entry 2 locks .
3. Kunsi on free arm off point of entry C (or when opponent is trapping your arm).
Daga/knife
1. evade at 6 points using left hand only as a safety margin.
2. Hit and stick at six points with emphasis on razors edge.
(Razors edge means maintaining a good fighting measure at long range and a good tactile reflex at close range.
3. Disable the attacker weapon and empty hand using various environmental implements.
Double stick
1. heaven standard and earth siniwali six counts. H-H-H
H-L-H
L-L-L
2. x pattern and H-L-H open position.
Brown belt level 4
Largo or long range tactics.
Premera first motion counters attack with a stage 4 follow up. 1. evade and hit.
2. Meet the force the hit is timed slightly behind the movement. 3. open position striking from the open position always.
4. Closed position striking from the closed position always .
The key to executing all of these cleanly is good footwork, good timing and excellent sense of the fighting measure. You are to counter at long range and also follow up at long range utilizing the last 1-2 inches of your weapon. The feeder should fee good deep attacks and then sross hit arms to receive the attacks following we recommend using soft sticks it’s the only way to get this right. Be sure to take good care of your training partner folks.
Long Range Segundo second motion tactics.
1. Stick and stick or two swing with the weapon hand this can be any forehand and backhand combination or any two forehands or back hands in feeding make sure it a real attack (attack with intent not necessarily speed and power).
2. stick then hand this is one big swing with the stick followed by a large committed hand thrust. You can run the clock but keep in mind how people may attack and feed accordingly.
The key to executing all of these cleanly is good footwork, good timing and excellent sense of the fighting measure. You are to counter at long range and also follow up at long range utilizing the last 1-2 inches of your weapon. The feeder should fee good deep attacks and then cross your arms to receive the attacks following we recommend using soft sticks it’s the only way to get this right. Be sure to take good care of your training partner folks. Again all of this will put you at
long range.
Middle range tactics for second motion. Two ways to train this one is long to middle and one is middle to middle at this level we have a separate section for corto. Here we are allowing he person to close the distance on his second attack. We could also close it ourselves as well.
Long to middle
1. Stick and stick both strikes are with the weapon side varying the strokes. From here practice disarming from both stick up and stick down positions. By the position of your weapon and hand.
A. Stick catch the stick and disarm far and near.
B. Catch the hand.
C. Snake
D. sometimes the punyo.
E. Always practice these for when th disarm may indeed fail.
2. Practice entering a joint lock from stick up and stick down positions.
By now you should be able to execute at lest two locks and the arm holding the weapon execute these here with a little more pressure than in the dry fire teaching method. Remember the process hits will help not only cover your locks or disarms they will in Guide you to them.
2. Stick hand
from here the practice is for the stick to be fed any angle with intent then the second motion is the punch, train entering into check hit trap hit follow ps then exit to long range
or enter into check trap and joint locks.
Straight arm bar bent arm bar cradle arm bar vertical arm bar
twin twig branch up collar bone crush neck crank
Middle range to middle range.
This may well be the most over practiced range on earth. However we will teach you this with a good sense of how to apply it rather than just doing it .
1. Stick and stick
from here you will defend the first attack with a deflection or a block and defend the second hit and disarm this is where the process hits pay off as well as the follow up hits. During the process hits you will find the defense for secondary attack. After the disarm or the body check out to long
range you will see the value of following up with similar strike pattern as a rule.
A. Stick catch the stick and disarm far and near.
B. Catch the hand.
C. Snake
D. sometimes the punyo.
E. Always practice these for when th disarm may indeed fail.
2. Stick and stick.
from here you will defend with block and deflections and end with joint locks.During the process hits you will find the defense for secondary attack. After the disarm or the body check out to long range you will see the value of following up with similar strike pattern as a rule.
Straight arm bar bent arm bar cradle arm bar vertical arm bar
twin twig branch up collar bone crush neck crank
after the lock procedure you should be looking for the finishing tactics, do we throw? Sweep? Strangle or destroy? This is as you will .
3. stick then hand
the first attack is with the stick from any angle, the second attack is with the free hand.
Here again the process hits will ring true with great value and you will appreciate having them as muscle memory. Two basic ways to approach this is striking inside the line or scissoring which will set up a couple of simple pathways to the joint locks, the second way is to strike through the attack and find the locks on the outside of the arm.
A. Execute the locks by hitting under the arm and sticking to the inside. Vertical twig or arm drag and neck crank.
Straight arm bar bent arm bar cradle arm bar vertical arm bar
twin twig branch up collar bone crush neck crank
B. Execute a strike the passes through the body and use a straight arm bar
followed by a figure four or pass the arm bar to a shin strike and go to cradle arm bar and flow to
bent arm bar.
after the lock procedure you should be looking for the finishing tactics, do we throw? Sweep? Strangle or destroy? This is as you will .
Straight arm bar bent arm bar cradle arm bar vertical arm bar
twin twig branch up collar bone crush neck crank
C. Execute locks on free arm same as above after a disarm. Feel where is your stick and where is your hand and execute according to feel. Straight arm bar bent arm bar cradle arm bar vertical arm bar
twin twig branch up collar bone crush neck crank
Note any time a lock or a disarm fails you should immediately proceed to long range striking to secure your position return to control position as needed.
The sumbrata to Higot Hubad Lubad
1. Enter hubad from sumbrata off of 1-4-15 base of fire find the pathways on angle 4 first then on angle 1. Return to sumbrata or kill the drill.
Isolating the hubad range ( razors edge)
2. Point of entry A. At the point where the first spike in pressure is related, violently trap and execute a volley of fire at largo (kill the drill).
3 Point on entry B. you have shed the opponents body execute the trap and launch a heavy strike and then follow up with a volley at long range.
4. Higot hubad lubad point of entry C, opposite arm entryThis is utilizing the opponents force as he execute his trap or attempts to pin your arm. This will teach you two things 1. To use force of the opponent against him to feel over pressure and steak a beat. 2. Not to over block or over trap the arm do not chase the opponents arm. Follow up with a volley at long range .
Kunsi locking from Hubad
5. Execute 3 locks from stick side inside the arm. A. Snake to vertical twig arm lock to figure 4 lock to horizontal wrist clamp.
B. Outside the arm straight arm bar to cradle arm bar to bent arm bar.
C. Free arm locks straight arm bar on body vertical twig neck crank
D. Outside the arm straight arm bar to figure 4 to neck crank.
Empty hands skill
.
Takedowns from hubad
a. figure 4
b. bisset
c. arm bar
d. head throw
e. sapu
f. putr kepala
Daga
1. Defend and return stage 2 Cinco Tero , single direct attack once again here we deliver the feeds at a pace where it creates pressure this is vitally important to your survival on the fly, this is not a by the numbers routine.
2. Strike to disable deep targets. As the opponents delivers attacks your efforts are to be directed towards the opponents weak points, eyes throat groin etc.
3. Disarms from SDA 1 long and short arc. 2. Backhand slash. 5. Deep penetrating attack from long, middle and contact range.
4. Hubads 1-2-5-7 these are to be executed solely and in contiguous fashion.
5. Hubad opposite arm entry or point of entry c. utilizing this exit/ entry with a daga brings to light different things you can take back to stick and sword and empty hands skill.
Footwork noted here + X and ( = pendulum . Acquire the habit.
Double stick essentials
these are essential skill development and distance awareness exercises.
You must attain a certain amount of skill in these areas of Kali to enhance your over all ability to flow between ranges and levels with out hesitation. Not to mention the proven scientific studies that bear witness to the ability of siniwali to help revers and stave off mental declination caused by age or illness.
siniwali heaven- standard - earth
H-H-H H-H-H
H-L-H H-L-H L-L-L L-L-L
base scissor Open and closed with Y or X follow up
the Gunti, In Kali referred to as an Ugrat or Root, it’s a root motion in the sense that this will be found these are foundational and fundamental skills and techniques in Kali. Work the double stick to a high level and you will never lose to a great single stick man.
Kali Eskrima Gold belt level V
Largo Mano _ Long range skills essentials
put yourself in a position where you DO NOT HAVE TO address the weapon.
Many of the arts as taught put you in a position at least mentally where you fee like you have to do something about every attack. while also not preparing you to deal with the imminent threats properly, at least from a tactical standpoint.
Maintaining the first motion skill sets at stage V
1. Evade placing emphasis on movement as primary means of defense. 2.Meet then force.
3. Follow the force.
4. Open position.
5. Closed position.
6. Preempt.
7. as you will.
Secondary and tertiary movements
key phase of distance pacing development.
Establish the ability to deal with different types of attacker, one being the untrained or single minded threat whom will attack with out regard for their own personal safety. A person who will lunge in at long range with a deep attack both attacking with weapon and empty hand ( see the stick and dagger skills ).
1. Stick then hand. Feeder attack first with stick then with hand as you will.
2. Stick then stick. Feeder attacks twice with stick as you will.
3. Gabs or punches then swings stick. Feeder grabs or punches before attacking with weapon.
As you will simply means not in order of any set pattern. Each attach is separate and with intent.
Tertiary motions
1. Stick -hand -stick this assumes a wild swinging and flailing opponent. Feed accordingly.
2. Stick -stick -hand. This assumes a more natural opponent one who is swinging in accord to his body feel. As you will.
3. Stick -stick -stick. This assumes a more of a fencer or Eskrima trained attacker.
And approach to the feed where the attacker takes a little more care with his weapon and life and limb, even so feed with intent.
The key here again is a matter of maintain distance ( a.k.a. distance pacing) to strike optimally at long range, or at least finishing at long range, if range in momentarily breached.
This can look and feel a bit like dancing, bear in mind it is the feet that do the killing the blade just facilitates.
Tricker and deception
this involves manipulation of the opponents eye for the sake of line deception, it also can be related to the opponents sense of timing, establishing then braking rhythm. It may also hinge on just a sense of speed and control of your weapon to deceive the opponent into committing to a defensive action. For these to work well it is preferred to have some sense of the opponents tendency although not completely necessary it is a great deal less hazardous.
1. Repelon : repelon is a deception of the eye, or what is called a line deception. Which is to say that it starts as one trajectory and ends up on another for instance 1 becomes a 3 and 2 becomes a
4. This can be executed in many ways I suggest you start with a forehand line and the after you achieve that start with reverse angles
2. Flourette: a flourish is similar in many respects to a repelon however it is a deception of time rather than line. starts as a 1 and remains a 1 or starts 3 remains 3 starts 2 remains 2 and so on. If you do not get the picture by now im going to hit you in the head with a hammer.
3. Fractions. Fractions are as hard to explain on paper as it gets and even on video it is difficult to get the true nature of this fantastic principal of combat. A fraction is as its name refers a true broken timing stroke or shall we say broken rhythm. With this it is not only preferred to know the tendency of the enemy, but also to established a rhythm with said enemy. Once the tendency and rhythm is imposed it is simple enough to change your own stroke to intercept the opponents limb or cut through to a deep target.
Look into establishing these simple patterns which have their own pace or beat to them.
X - y - Mountain or V valley. There are two y’s one with a short 1 and one with a short 2 . As well as other patterns not available to me on this key pad. Rely as much as you can on the video and we will try to get it right when you see me.
The second and third motions here should go with out mention you must have maintained the skill and requirements of level IV. Suffice it to say that it is important to lead a person into a position to pull off a particular movement. In other words how do we get there?
Establishing here to a degree where and when an opponent will be at said location. Not knowing this is why high order skill tactics and techniques fail.
1. Stick and then hand:
four locks on live hand. Arm bar over- arm bar under- cradle arm bar arm drag or figure four.
2. Punch disarm and lock.
Twig up arm lock (snake)- horizontal compression -cradle arm bar bent arm bar .
stick and stick :
Collar bone crush left - collar bone crush right-neck compression over - neck compression under.
3. Deflect and hit stage 5
4. Disarms and hit stage 5.
5. Block and hit stage 5.
Stage five assumes flowing back out after the disarm or lack of and following up with at least 5 strikes we use San Miguel ( saint Michael) as a base.
Third motion tactics
learning to enter on the third motion really deeply enforces the need to control the point of contact. Controlling the point of contact is essential to overcoming the physical attributes of a younger stronger opponent or just a more skilled one.
By now you should be relatively skilled at all of the techniques you will be asked to do here, defensive motions with follow-ups as well as disarm and joint locks and so on. The intent of this training and testing structure is two fold 1. To get the opponent/training partner to feed proper pressure, 2. To make you absorb this pressure by moving and adjusting your position.
Position and relative angle make a huge difference in the outcome of any tactic or technique.
1. Hit - deflect- lock. Deflect two stick strikes and hit and lock on free arm. Arm bar over- arm bar under- cradle arm bar arm drag or figure four.
2. Hit -- deflect -lock three strikes with stick locking on stick arm. Collar bone crush left - collar bone crush right-neck compression over - neck compression under, Twig up arm lock (snake)- horizontal compression -cradle arm bar bent arm bar .
3. Hit- deflect- disarm .stick- hand- stick . Disarms from
1. Stick
2. Hand
3. Snake.
4 sometimes punyo
4. Hit- deflect -deflect- disarm. These are explained on video #11
1. Stick
2. Hand
3. Snake.
4 sometimes punyo
5. Hit deflect block(stick down). These are explained on video #11
1. Stick
2. Hand
3. Snake.
4 sometimes punyo
Daga 1-5
maintain all brown level, IV skill sets.
1. Hit the hand and return x this means you will execute the brown level hit and stick with 2 follow up strikes x is a good base .
2. Scissor this is a two beat scissor with a follow up leading to a disarm.
3. Hubad execute 5 disarms from hubad base.
1.over. 2.under.
3. Elbow roll .
4. Pass.
5. Opposite arm entry.
4. Defend fake and real attacks . Keep your composure find the inherent value in our base level knife tactics with an opponent who wants to stick you and will set you up. Break centerline discipline and pay the price.
5. Defend attack defend disarm . Find the rhythm in the base to set up disarms with a good base defense a very real threat off counter attack and lure the opponent in for the decisive moment
footwork and execution
display with precision the important base level foot motions for survival in tight situations all base level footwork may be asked for here be ready.
Double stick
1. Siniwali Heaven standard earth
2. Walking fire X - HLH- heaven 3- umbrella .
3. Double stick sumbrata 1-4-15
Black belt level VI Black 1.
Single stick long range stage 5 with power blow
Maintenance of all other levels is of course expected with the additions of a power blow and the tactic of attacking on the opponents intent.
This required the feeder to make a telegraphic motion prior to attack.
Segundo
1 stick -hand follow up at long range with stage VI
2. Stick - stick Follow up at long range stage VI
third motion once again learning to set up the opponents for follow up attacks not reacting
to every movement rather just flowing and floating in space free to execute or refrain. . This aspect should be maintained at long middle and close distances . In addition to the stage 5 follow up with power blow.
1. Stick- hand- stick.
A. Execute long range engagement and finish at long range.
B. Execute long range engagement and finish with disarms and striking to follow up. Catch the stick
C. Execute from long range and finish with choke , lock , throw , sweeps.
2. Stick- stick- hand
A. Execute at long range and finish with strikes at long range
B. Execute long to middle range finish strike check strike.
C. Execute long range finish with lock sweep throw or strangles.
3 stick -stick- stick.
A. Long range followed by a long range entering to a flurry of five blows at long range with limb destruction.
B. Long range to long range to middle range with disarm and follow up stage 5.
C. Long range to middle range to close range with lock, sweep, throw or strangle.
Trickery and deception .
Much of this is difficult to describe in short “you just have to feel it”.
These will all be explained in one on one sessions and or in the DVD sets or video home package.
1. Deceive the attack: set yourself in a position of clarity (drawing). Open and closed positions
This is your reconnoiter
2. Deceive the defense: put the opponent in jeopardy/set his tendency (probe level 1 angle 7 high in).
3. Deceive the counter: recover from attack to pounce when opponent counters your probe with hand hit recover and re-counter.
Black belt daga
Maintain all gold level material
Higot hubad lubad 5 Hubad for base level training. 1.open face attacks catch lift trap hack.
2. closed attacks or overhead vertical. Pass check/hit trap attack.
3. Horizontal slash or thrust. Catch palisut lift attack.
4. Protect the riposte line impede or stick for solidifying your position.
5. Direct thrust. Pass lift/check thrust.
1. Defend fake and real attacks . Keep your composure find the inherent value in our base level knife tactics with an opponent who wants to stick you and will set you up. Break centerline discipline and pay the price.
2. Defend attack defend disarm . Find the rhythm in the base to set up disarms with a good base defense a very real threat off counter attack and lure the opponent in for the decisive moment.
3. Attack armed opponent with a weapon. This means you must initiate combat within a reasonable amount of time or be overtaken by numbers(scenario of justification).
4. Spar to survive (fence) a skilled opponent. This means you must draw or bait am opponent to initiate contact. See the master diagram.
Double stick
1. Heaven standard earth. This is a basic six count siniwali patter (really two three counts )
2. X H-L-H siniwali (heaven) Umbrella roof hit.
3. Scissor open scissor closed
4. Sumbrata stage 1 with variable on middle attack. 1-?-15
Black belt two
Maintain all black 1 level material for long middle and close combat.
Single stick
1. Preempt (attack on the intent, when the opponent signals intent you will strike at that moment).
2. Draw (open up a clear line for the opponent to attack, when he attacks close the line or intercept his movement with a deep strike).
3. Bait (put up a target that looks withing range of your opponents strike, your weapon or your live hand
when the opponent breaks centerline discipline, pendulum and snatch the moment)
1.Use above singly in combative situations experimentation with what you have seen done or what you believe opponents are capable of.
What are the tendencies of people you see or meet or observe on video. Game this out.
Black belt two trickery and deception
4. thrust to slash: half the stroke to open the line hang in space to deceive the opponents timing. Less than greater than.
5. Slash to thrust: half the stroke to open the line hang in space to deceive the opponent. This appears like a small loop like the bring troops home ribbon.
Baston Y daga
1. Largo, largo using one weapon. With stage five follow ups stick only.
Medio largo 1st and second motions abecedario 1 to 12 scissor with stage five follow ups using both weapons.
2. Medio largo 1st and second motions abecedario 1 to 12 scissor with stage five follow ups using both weapons.
Third motion or medio medio techniques
1. Disarm stick then dagger with stage five follow up. This simply means as a matter of course the stick will be disarmed first because it is prudent (not a choice) the scenario unfolds to produce this flow. What disarm you use is dependant on energy, by now you should have a feel for it.
2. Disarm dagger then stick with stage 5 follow up. In this case it is prudent to execute the disarm on the dagger first, set the scenario up for this. Experiment and execute self discovery is best, I teach you two ways you find four.
Medio corto (tie up ranges)
1. Tie up number one the spear. 2.Tie up number 2 the pool cue. 3.Tie up number 3 outside the arm.
Baston y daga isolation exercises
1. Base of fire. Base of fire is four count.
2. Point of entry A. Disarm. Hook the punyo around opponents thumb and thrust over top with daga.
3. Point of entry C. Disarm dagger then stick on inside.. Because you are outside his hand you will have time to execute this , he has to turn to face you.
4. Point of entry D. Use tie up number three and experiment with others.. Rister International Martial Arts Knife System
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